![]() It’s a riot getting the cops after you and then wasting them. The main reason why this game is so popular is the violence and ability to wreak total mayhem. It unleashes the inner gangsta inside of me. Why there isn’t an option to change the sensitivity I will never know. Let’s not forgot the overly sensitive aiming when it comes to the sniper rifle. I hit the lock on button and.What the hell! Why am I shooting at the old lady across the street instead of the guys shooting at me? By the time I aim at the gang member I’m almost dead. Being the badass that I am, I whip out an uzi and get ready to cap their sorry asses. For example, a bunch of gang members are coming after me with their guns blazing. Most weapons seem to automatically lock on to the least dangerous person. To put it bluntly, the aiming system sucks. Weapons can be bought at the store or found in the most awkward of places. If you get tired of using cars as weapons, you can use actual guns. The physics make more some fun times, but cars flip over almost all the time, which leads to a deadly explosion. Big trucks are a bit slower sports cars can’t handle crashes too well and so on. Each different type of vehicle responds as it should. You can use the vehicles to get from one place to the other quickly, like in real life, or thet can be used as a weapon for the sick and twisted. Any vehicle that you see driving around can be stolen. What would a Grand Theft Auto game be without of cars to steal? Like the title implies, stealing automobiles is an integral part of the game. Overall the city is quite impressive, but don’t expect a truly realistic metropolis experience or you’ll be let down. Firefighters rush to put out a blaze that was mistakenly caused by a Molotov cocktail. Hundreds of people walk the streets while muggers wait for the chance to rob them. The city feels remarkably realistic, but never to the point of being too complicated. You can move anywhere you want in Liberty City, with very few invisible boundaries holding you back. Gameplay is basically the same as the previous 2 installments, and they were revolutionary. And how can we relate to a character that doesn’t even speak or express any signs of personality? If the plot was more developed it could have been great, but the developers at Rockstar decided that having a plot isn’t important. Then, at the last moment, you hear from her again. Considering I had half a million dollars halfway through the game, I can’t see why our hero doesn’t go into early retirement. Instead he just basically forgets all about her and does work for crime bosses in Liberty City for no apparent reason except to make money. After busting out of confinement, you’d think he could carefully plot his revenge on the woman who got him arrested, right? Wrong. Apparently she did this because she wanted someone more ambitious with his crime ways. Our nameless and silent hero has just been betrayed by his girlfriend and left for the cops during a bank heist. The first glaring flaw is the plot actually it’s the lack of a good plot. While GTA III is no where near that horrid, there are quite a few flaws that make this game only average. The jump to 3D can be disastrous for a game series just look at what happened to Bubsy way back in the early days of the Playstation. While the previous 2 installments had to be played in an annoying and limiting overhead view, Grand Theft Auto III represents the series’ jump to 3D. The Grand Theft Auto series became notorious for its violence and “go anywhere, kill anyone” gameplay. There’s nothing like good ol’ fashioned violence and crime, and Grand Theft Auto III has plenty of it. The jump to 3D can be disastrous for a game series just look at what happened to Bubsy way back in the early da." "There’s nothing like good ol’ fashioned violence and crime, and Grand Theft Auto III has plenty of it. Grand Theft Auto III (PlayStation 2) review
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